NIGHT TRAP PERFECT GAME WALKTHROUGH
Night Trap 25th Anniversary Edition
The following are the rooms and times when you can capture the Augers. The number of Augers in each room is in parentheses.
☐ ➠ means move quickly to the next room.
☐ Brackets [ ] indicate characters you should not trap.
☐ (Access Code) indicates when characters will tell you the color of the Trap Access Code. Listen closely.
0:12 Hall 1 (2)
0:27 Living Room (2)
0:36 Bedroom (1)
0:43 Bathroom (1)
0:48 Bathroom (1)
1:06 Living Room (1)
1:23 Kitchen (1)
1:39 Entry Way (1)
2:58 Entry Way (2)
3:15 Hall 1 (1)
3:26 Bedroom (1)
3:32 Living Room (1)
3:42 Hall 1 (2)
3:47 Driveway (1)
4:12 Hall 2 (1)
4:22 Bathroom (1)
4:25 Bathroom (1)
4:55 Living Room (1)
5:08 Living Room (1)
5:32 Bedroom (1) ➠
5:36 Driveway (1)
5:40 Entry Way (Access Code)
5:53 Living Room (1) "Code still blue"
6:10 Hall 1 (1) "Code has changed"
6:19 Hall 2 (2)
6:50 Hall 2 (2)
7:05 Kitchen (1)
7:27 Bedroom (2)
7:41 Driveway (1)
7:51 Hall 1 (2)
8:02 Bedroom (1)
8:14 Hall 2 (2)
8:26 Hall 1 (1)
8:39 Bedroom (2)
9:00 Living Room (Access Code)
9:11 Living Room (1) "Code hasn't changed yet"
9:22 Entry Way (1) "Code has changed"
10:48 Hall 2 (1)
10:55 Driveway (1)
10:59 Driveway (1)
11:31 Hall 1 (1)
12:02 Living Room (1)
12:37 Bathroom (1) (MUST Save Lisa)
13:15 Hall 1 (1)
13:37 Entry Way (Access Code)
Checkpoint 13:51
NOTE: Remember your Trap Access Code Color in case you must continue at the checkpoint.
13:57 Living Room (2)
14:15 Living Room (Access Code)
14:41 Hall 2 (2) "Code has changed"
15:05 Entry Way (2)
[ 15:30 Hall 1 (Don't Trap Eddie) ]
15:58 Hall 1 (1) (MUST Save Danny)
16:28 Driveway (1)
16:38 Hall 2 (2)
16:43 Living Room (1)
16:59 Hall 1 (1)
17:13 Bedroom (1) (MUST Save Ashley)
17:25 Living Room (1)
17:31 Hall 2 (1)
17:46 Living Room (1)
17:58 Bathroom (1) ➠
17:59 Hall 2 (2)
18:13 Driveway (1)
18:17 Driveway (1)
18:27 Entry Way (2)
18:33 Living Room (1) (MUST Save Cindy)
19:09 Hall 1 (1) (MUST Save Megan)
(NOTE: Wait for the 2nd red indicator. DO NOT TRAP on the first red indicator.)
19:21 Living Room (2)
19:56 Entry Way (MUST Save Kelly)
20:16 Living Room (2)
[ 21:03 Hall 2 (Don't Trap Charlie) ]
21:20 Bedroom (2)
21:31 Driveway (1)
21:46 Kitchen (1)
21:54 Hall 2 (2)
22:11 Bedroom (2)
22:24 Hall 1 (2)
23:05 Hall 2 (1)
23:19 Hall 1 (1)
[ 23:25 Living Room (Don't Trap Simms) ]
[ 23:34 Living Room (wait...not yet) ]
23:37 Living Room (NOW!)
23:54 Driveway (1)
24:04 Living Room (1)
24:18 Living Room (0)
24:28 Hall 1 (1) ➠
24:30 Bedroom (Trap Sheila Martin)
24:54 Bathroom (Trap Victor Martin)
25:10 Hall 2 (Trap Sarah Martin)
25:38 Hall 2 (Trap Kelly?? Nah, you wouldn't.)
End