Pippin was built by Bandai on a design by Apple, primarily as an affordable alternative to full-featured desktop computers, able to play multimedia files and proprietary games. Running on a PowerPC chip and a 16-bit graphics card, the machine can play music and video files from CD, outputting to a standard television set. It is said that Apple originally intended to license the technology and format to other manufacturers, but Bandai's product is the only one that made it to market.
Built-in and pack-in software includes a word processor, a drawing program, and an email client and web browser for use when connecting to the Internet through the machine's 14.1kbps modem. Games for Pippin released in North America include around a dozen titles, all first-party published by Bandai.
Conceived as a "jack of all trades" but realized as a "master of none," Pippin was not a successful product. Compared to other home computers on the market, it was under-featured and over-restricted. unable to run most Mac software and requiring a $25 per month subscription to the PSINet service provider for access to the Internet. Compared to other game consoles on the market, Pippin was expensive and lacked a strong library of games.
By T.J. Deci